CHECK OUT “LUMA ISLAND” on STEAM. with music by yours truly. sound designer sonic did an amazing job breathing life into this cozy game world. It’s really fun to play!
CHECK OUT “SONIC BEACONS”. A WALKING SIMULATOR WITHOUT VISUALS. AN ACOUSTIC EXPERIENCE only playable by listening closely.
CHECK OUT the website www.soundspores.com where my friend and sound designer Christian Wittmoser and me showcase the projects we collaborated on.
SOUNDTRACK FOR “MINUTE OF ISLANDS”
For this wonderful game from studio Fizbin I HAVE workED in a close sonic alliance with sound designer and friend Christian Wittmoser. Our goal WAS to cross the boundaries between sound design and music to create a unique coherent sonic world in the game.
Sounds that feel like music and music made from sounds.
Getting deeply immersed in the game is what we aimED for and that is why we implemented adaptive audio to ensure the soundtrack reacts to the player’s input without the player taking note.
MINUTE OF ISLANDS WAS AWARDED “BEST AUDIO” AT DEUTSCHER ENTWICKLERPREIS 2021. CHRISTIAN and I feel very honored.
THE SOUNDTRACK IS AVAILABLE ON STEAM, GOG, BANDCAMP AND SPOTIFY. LiNKS BELOW :)
Chech out the video in which i present the soundtrack. CLICK here.
Minute of Islands on Steam
MINUTE OF ISLANDS ON GOG
MINUTE OF ISLANDS ON SPOTIFY
MINUTE OF ISLANDS ON TWITTER
MINUTE OF ISLANDS OFFICIAL HOMEPAGE
AUDIO DEMOS FROM OTHER PROJECTS
about
Thomas Hoehl composes music for films, video games and concert halls. His music covers a wide range of different styles - purely acoustic, purely synthetic, hybrid... experimental, bizarre, bombastic, minimalistic... big orchestra, chamber orchestra, pop/jazz band...
This versatility is a consequence of his philosophy to put a lot of effort in finding the right sonic pallettes for each project.
Examples mirroring the way his music works with moving images can be found in the video section.